branchrust_reboot/main/world_update_2/nuking_old_cliffs_in monumentscancel

32 Commits over 30 Days - 0.04cph!

2 Months Ago
2 Months Ago
fixed car lift collider box being offset in y/z
2 Months Ago
2 Months Ago
fixed storage building large ceiling collider gap
2 Months Ago
Deleted underwater_divesites scene folder, all divesites now use a prefab based workflow
2 Months Ago
Applied a force include SceneToPrefabTag to the rocks root in most affected monuments (rocks were being ignored by HLOD because their root was below the cutoff for HLOD generation) S2P Trainyard, Arctic Research Base, Satellite DIsh, Powerplant, NMS, Military Tunnel, Lighthouse, Harbor 1
2 Months Ago
More accurate HLOD warnings for renderer setup issues (missing materials, mismatched submesh counts, etc) Fixed "Create HLOD" button on HLODBounds component reusing previous bakes
2 Months Ago
Revert radtown scene to version from radtown_fixes, has more up to date fixes
2 Months Ago
Merge from radtown_monument_fixes
3 Months Ago
3 Months Ago
small caves rocks dressing
3 Months Ago
medium caves rocks dressing
3 Months Ago
large caves rocks dressing
3 Months Ago
update to mil tunnel rocks prefab, some terrain tweaks to go along
3 Months Ago
Added rock_formation_huge_e
3 Months Ago
re-applying rock changes to cave_medium_hard and cave_small_hard
3 Months Ago
3 Months Ago
Moved all new rock placements into prefabs to make future merge conflicts easier to re-apply
3 Months Ago
caves - need another pass to finish with overhang rock in some scenes
3 Months Ago
water treatment plant
3 Months Ago
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3 Months Ago
nuclear missile silo
3 Months Ago
military_tunnel - gaps left around terrain holes
3 Months Ago
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3 Months Ago
arctic research base