branchrust_reboot/main/world_update_2/nuking_old_cliffs_in monumentscancel

32 Commits over 30 Days - 0.04cph!

1 Year Ago
1 Year Ago
fixed car lift collider box being offset in y/z
1 Year Ago
1 Year Ago
fixed storage building large ceiling collider gap
2 Years Ago
Deleted underwater_divesites scene folder, all divesites now use a prefab based workflow
2 Years Ago
Applied a force include SceneToPrefabTag to the rocks root in most affected monuments (rocks were being ignored by HLOD because their root was below the cutoff for HLOD generation) S2P Trainyard, Arctic Research Base, Satellite DIsh, Powerplant, NMS, Military Tunnel, Lighthouse, Harbor 1
2 Years Ago
More accurate HLOD warnings for renderer setup issues (missing materials, mismatched submesh counts, etc) Fixed "Create HLOD" button on HLODBounds component reusing previous bakes
2 Years Ago
Revert radtown scene to version from radtown_fixes, has more up to date fixes
2 Years Ago
Merge from radtown_monument_fixes
2 Years Ago
2 Years Ago
small caves rocks dressing
2 Years Ago
medium caves rocks dressing
2 Years Ago
large caves rocks dressing
2 Years Ago
update to mil tunnel rocks prefab, some terrain tweaks to go along
2 Years Ago
Added rock_formation_huge_e
2 Years Ago
re-applying rock changes to cave_medium_hard and cave_small_hard
2 Years Ago
2 Years Ago
Moved all new rock placements into prefabs to make future merge conflicts easier to re-apply
2 Years Ago
caves - need another pass to finish with overhang rock in some scenes
2 Years Ago
water treatment plant
2 Years Ago
2 Years Ago
2 Years Ago
2 Years Ago
2 Years Ago
nuclear missile silo
2 Years Ago
military_tunnel - gaps left around terrain holes
2 Years Ago
2 Years Ago
2 Years Ago
2 Years Ago
arctic research base